iMorphia creates the illusion of a three dimensional character mapped onto the body of a performer.
A computer generated character is projected onto the body of the performer; through body tracking, the virtual character follows the movements of the performer. Video glasses enable the performer to see their transformed body from the perspective of the audience. This shift in perspective, 'the embodied performative turn' challenges conventional screen based modes of interaction into performative interaction directed at an audience. Play and improvisation are facilitated by the transformation of two performers and projected interactive backdrops and props, whilst the video feedback enable the performers to convincingly interact with the projected illusions.